![]() And he would very much like to join us for a hosted session. But more interestingly, the map and author, you click on something you see the lines he really likes because it isn’t messy. ![]() He really thinks it’s cool that we accept the documents still exist because he doesn’t and his work. So it was not recorded, but he really likes the idea of visual meta. This was not really to do with my PhD because my thesis has officially been handed in, even though they don’t have the documents. He’s the inventor of the wiki, right?įrode Hegland: Wonderful chat. ![]() Right? So on the agenda, I met with Ward Cunningham yesterday. And just obviously, it’s something you’d only do one, but at once, that’s pretty bad. And you know, I have the headset on and I have to do a cold here and can go to another part of the app. Like I’m trying to log into Google, excuse me, YouTube, Google. By the way, there are some things with this setup that’s really amazing and some that are really awful. That is a very nice way of looking at it. So it’s very nice.įrode Hegland: Yeah, I I agree with you. So it’s a literal entryway to a mind palace. Rafael Nepô: I love the idea of of VR glasses as entering a mind palace where, you know, I keep my things. But I don’t think that’s the interesting part of it at all. I mean that that I find much more interesting than just being able to play a game with the headset on, which is, I think, where a lot of people’s head is out at the moment. And now you’ve got the performances of these things to work with. Ooh, oh, you know, this is this is the next revolution of sort of blocky 1980s Wolfram diagrams, but more that for the sort of things we’re talking about, it’s the ability to say, take some information and look at it on a whole number of different axes. ![]() Mark Anderson: I think the other useful thing that came up just about the speed was we’re discussing the fact that having having the having something like the Oculus was less about a 3D experience, more potentially a sort of end dimensional experience in that it’s a bit naive just to think of it. But anyway, OK, well, we’re waiting for the rest of the guys. That’s one thing that if you can move your head, you know, and if you can move that and it becomes something really strangely different anyway, I’ll report back when you guys get your Oculus, I’ll meet you in that land. Number one is this thing about you have 3D on a computer screen. But the thing that surprised me is a couple of things. įrode Hegland: Yeah, I mean, we’re waiting for Brandel and Alan, you know, to dive into the community planning thing. So it’s just another interface for for seeing things. And I mean, it’s something that we’ve been doing since the dawn of text, if you think about it, right? Because storytelling is virtual reality in a way where you’re listening to somebody telling a story and you go into another dimension, another world. Rafael Nepô: I’m a complete I just want to clear up that I’m a complete fan of VR. Well, there will be proper productivity stuff. ![]() And I see now there is a bit of a tipping point, but still the issue we’ve been discussing. I think it’ll be something similar with VR that a lot of people will jump in. That’s because they like entertainment, and there’s nothing wrong with that, it’s an it’s an effective way to get entertainment, right? Yeah. Don’t forget that kind of strangely, people who don’t have that much money, they’re the ones who tend to buy the biggest TVs. Rafael Nepô: You guys enter into a virtual reality phase.įrode Hegland: Well, you say it’s a phase, I don’t think it is a phase and you know, you talked about costs and things. ![]()
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